<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_Schwerlastregal</name>
		<functions>
            <function>$l10n_function_HeavyDutyShelf</function>
        </functions>
        <image>store/store_Schwerlastregal_04.png</image>
        <price>15000</price>
		<dailyUpkeep>20</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>None</brand>
        <species>placeable</species>
        <category>sheds</category>
		<brush>
            <type>placeable</type>
            <category>decoration</category>
            <tab>uncategorized</tab>
        </brush>	
		<canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <vertexBufferMemoryUsage>295936</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>38144</indexBufferMemoryUsage>
        <textureMemoryUsage>3211264</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData> 
	
	<base>
        <filename>i3d/Schwerlastregal_04.i3d</filename>
		<boughtWithFarmland>true</boughtWithFarmland>
        <buysFarmland priceScale="1">false</buysFarmland>
        <canBeDeleted>true</canBeDeleted>
        <canBeRenamed>false</canBeRenamed>
    </base>
    
	<placement useRandomYRotation="false" useManualYRotation="true">
        <testAreas>
            <testArea startNode="4|0" endNode="4|0|0" />
        </testAreas>
	<sounds>
      <place template="smallImp" />
    </sounds> 
    </placement>

    <clearAreas>
        <clearArea startNode="0|0" widthNode="0|0|0" heightNode="0|0|1"/>
    </clearAreas>
	
    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="30" maxEdgeAngle="20" >
        <levelAreas>
            <levelArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1" groundType="asphalt"/>
        </levelAreas>
    </leveling>
	
	<indoorAreas>
        <indoorArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="5|0" endNode="5|0|0" />
    </tipOcclusionUpdateAreas>
	
    <ai>
        <updateAreas>
            <updateArea startNode="5|0" endNode="5|0|0" />
        </updateAreas>
    </ai>
</placeable>